Is it hard to make a multiplayer game in Unreal Engine? Certainly, but not beyond reach. The process carries lots of nuances. Some of them you can only learn about when you encounter them in your project, but that won’t stop us from trying to give you the rest of the info you need.
Just as a painter requires the right brushes, a development company needs the right software to build programs of their own. The gaming industry offers dozens of viable engines and solutions, among them Cocos2D and Unity. There is a lot to analyze in the Cocos vs Unity rivalry, so let’s jump right in!
If you’re looking for a specific sum indicating how much your game project will cost, you won’t find it in this article. Or any article for that matter. The good news is that we can offer you a general price range for projects of different scope. Let's begin!
To help up-and-coming developers on their quest to build a successful game, we will draw upon our own knowledge and experience with the Unity platform, and hopefully share the basics of unity game development with them.
Blueprint is a major part of the whole Unreal Engine 4, so its history coincides with the development of version 4 of the engine, which was released in 2014. Today, most UE 4 games are developed at least partially with Blueprint. Explore what are Unreal Engine Blueprint and how to use them to develop top-quality games
DOTS is the abbreviation of “Data-Oriented Technological Stack”, and represents a system of game development with significant modifications to previous systems used in the Unity game engine. We broke down the peculiarities of DOTS and its implications for game development.