Device matrix and performance budgets are agreed at project start and tracked as first-class production requirements throughout.
Game-Ace develops Android games across the full production range, from focused casual titles to mid-core games with multiplayer and live ops. We work in Unity and Unreal Engine with device matrix optimisation, Google Play delivery, and back-end integration. NDA, full IP transfer, and source code handover apply to every engagement.
Discuss your Android project
More than two decades in game development.
In-house production team across key disciplines.
Delivered across selected game genres.
Android development requires explicit performance strategy across device tiers because hardware capability varies far more widely than on iOS. Game-Ace defines a device matrix at project start covering high, mid, and low-spec targets based on your audience data. Performance budgets for draw calls and texture memory are set per tier and validated throughout production, not just before submission.
Google Play submission requires correct signing configuration, API level compliance, and store asset preparation. Our team handles the full submission process including App Bundle packaging, staged rollout configuration, and policy review to reduce rejection risk before the first submission.
Device fragmentation expertise and Google Play submission support.
A focused Android game at Game-Ace starts from €50,000 for a single-platform casual or mid-core title. Android games with multiplayer or complex progression typically range from €100,000–€300,000+. Pricing depends on genre, feature count, and art complexity, estimated during discovery after concept brief review.
Arcade games
Action & RPG games
Racing games
Casino & Card games
Sport games
Adventure games
Game concept, target device tiers, performance budgets, and Google Play requirements are defined before development begins.
GDD, core mechanic prototype, and Android-specific UX flows are validated before full production is committed.
Engineering and art sprints run in parallel with device profiling from the first playable build.
Frame rate, memory, draw calls, and battery consumption are profiled across the target device matrix and optimised against agreed budgets.
Functional, regression, and device matrix QA runs alongside Google Play policy compliance review before submission.
Google Play submission support, staged rollout monitoring, and post-launch bug resolution and live ops support.
Device matrix and performance budgets are agreed at project start and tracked as first-class production requirements throughout.
Our team delivers a production-ready Android game with source code, AAB build configuration, device performance reports, and full IP transfer at project close, ready for Google Play submission.
GSN Games is one of the global leaders in mobile social casino games.
Program-Ace and GSN Games have been working closely together on the development of several online games.
Game-Ace’s support was integral to the success of this project. Without them, the client wouldn’t have been able to complete the work on time.
They were responsive and their work was high quality – the client rarely had to share constructive criticism.
Game-Ace has successfully integrated with the in-house development team and has earned more responsibility as the engagement has prospered.
By quickly adapting to a sophisticated technology stack, they have helped to increase product quality and reduce an extensive task backlog.