Steam delivery requirements are built into production scope from the first sprint, not added at submission.
Game-Ace develops PC games for Steam and desktop across action, RPG, strategy, and multiplayer genres. We handle full-cycle production from GDD through engineering, art, QA, and Steam delivery, with co-development available for studios needing specialist capacity on specific systems. NDA and full IP transfer apply across every engagement.
Discuss your PC game project
More than two decades in game development.
In-house production team across key disciplines.
Delivered across selected game genres.
Steam is the primary PC game distribution channel. Key requirements built into production scope include Steamworks SDK integration, DRM configuration, and achievement and leaderboard backends. Cloud save setup and the Steam review process are scoped from the start, not patched in before submission. Game-Ace has Steam delivery experience across single-player and multiplayer PC titles.
PC game performance must hold across a wide hardware range: from minimum spec integrated graphics to high-end dedicated GPU configurations. This means scalable graphics settings, adaptive resolution options, and a performance floor validated on minimum-spec hardware well before launch. Game-Ace builds performance budgets per hardware tier and tracks them as first-class requirements throughout the production cycle.
More than two decades of PC and cross-platform production experience with full Steam delivery coverage.
A focused PC game at Game-Ace starts from €80,000 for a single-genre title with a small team and defined feature scope. Mid-scale PC games with multiplayer and Steam integration typically range from €200,000–€500,000+. Pricing depends on genre, feature count, art complexity, and milestone count, finalised after GDD review.
Arcade games
Action & RPG games
Racing games
Casino & Card games
Sport games
Adventure games
Genre, mechanics, platform targets, hardware requirements, and Steam delivery scope are defined. GDD and concept art establish the production reference.
Core loop, controls, and technical approach are validated in a playable prototype before full production is committed.
Art assets, game systems, UI, audio, and Steam SDK integration are built in parallel sprints against agreed milestones.
Functional, regression, and hardware-tier performance QA runs throughout production. Steam certification compliance is validated before submission.
Steam store page setup, build upload, review process navigation, and release day monitoring with hotfix capability.
Bug fixes, community feedback patches, DLC development, and performance updates delivered to Steam on agreed post-launch cadence.
Steam delivery requirements are built into production scope from the first sprint, not added at submission.
Our team delivers a release-ready PC game with Steamworks-integrated build, source code, certification documentation, and full IP transfer at project close, ready for Steam or direct distribution.
GSN Games is one of the global leaders in mobile social casino games.
Program-Ace and GSN Games have been working closely together on the development of several online games.
Game-Ace’s support was integral to the success of this project. Without them, the client wouldn’t have been able to complete the work on time.
They were responsive and their work was high quality – the client rarely had to share constructive criticism.
Game-Ace has successfully integrated with the in-house development team and has earned more responsibility as the engagement has prospered.
By quickly adapting to a sophisticated technology stack, they have helped to increase product quality and reduce an extensive task backlog.