Success criteria agreed at sprint start make evaluation clear and prevent subjective scope drift at prototype close.
A prototype should validate core mechanics and de-risk production decisions before full-scale development begins. Game-Ace delivers prototyping services for proof-of-concept builds, vertical slices, and playable MVPs in Unity or Unreal Engine, with documented outcomes for stakeholder review. Delivery covers standalone contracts and integrated pre-production phases.
Start a prototype
More than two decades in game development.
In-house production team across key disciplines.
Delivered across selected game genres.
Prototypes surface design flaws and scope risks early. Fixing problems at prototype stage costs a fraction of mid-production corrections. Each prototype sprint is focused on a specific validation goal, not general progress. Success criteria are agreed before the sprint begins so outcomes are measured rather than assumed.
Prototype engagements are structured so the full production phase can follow with the same team if the client chooses. At prototype close, we deliver a transition document identifying what is production-ready, what needs refactoring, and what architecture changes should be made before sprint one. This avoids the common problem of inheriting an undocumented prototype codebase at the start of full production.
Fast iteration and documented outcomes, with a clear path to full production.
A proof-of-concept build at Game-Ace starts from €20,000 for a focused mechanic validation prototype. A playable vertical slice or investor-ready demo typically falls in the €40,000–€100,000 range depending on scope and art requirements. Full MVP builds with multiple systems and platform targets are scoped individually after concept review.
Arcade games
Action & RPG games
Racing games
Casino & Card games
Sport games
Adventure games
We review your concept, define what the prototype needs to validate, and agree on success criteria before any development begins.
Core technical constraints are assessed before production begins to identify risks and select the right engine and tooling.
Focused development sprints delivering playable builds with defined validation goals at each milestone.
Structured playtest sessions assess whether the prototype achieves its validation goals against agreed success criteria.
Design and technical changes are made based on playtest feedback with rapid turnaround, targeting the next validation goal.
Prototype code, design notes, playtest findings, and production transition plan are delivered to the client.
Success criteria agreed at sprint start make evaluation clear and prevent subjective scope drift at prototype close.
Game-Ace prepares prototype handover with a playable build, documented validation findings, and a scoped path to full production, ready for stakeholder review and production planning.
GSN Games is one of the global leaders in mobile social casino games.
Program-Ace and GSN Games have been working closely together on the development of several online games.
Game-Ace’s support was integral to the success of this project. Without them, the client wouldn’t have been able to complete the work on time.
They were responsive and their work was high quality – the client rarely had to share constructive criticism.
Game-Ace has successfully integrated with the in-house development team and has earned more responsibility as the engagement has prospered.
By quickly adapting to a sophisticated technology stack, they have helped to increase product quality and reduce an extensive task backlog.