Game art design and production

Since 2005, Game-Ace has delivered game art across 2D and 3D, character design, and animation for slot games and mobile productions. Our 120+ in-house specialists work as a dedicated art team extension, a co-development partner, or a full art production studio. All source files transfer to the client under NDA.

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Game art services we provide

2D and 3D game art production with engine-ready assets

2D and 3D game art

Full-spectrum 2D and 3D art production: icons, UI elements, environments, weapons, props, and engine-ready assets for any genre and platform.

Game character animation with skeletal rig and VFX production

Game art animation

Character rigging, skeletal and frame-by-frame animation, VFX, and cutscene production for Unity, Unreal Engine, and Spine workflows.

Game concept art with character design sheet and environment mood board

Concept art

Visual development, style exploration, character design sheets, and environment mood boards used as production reference for art and engineering teams.

Game character design from stylised mobile to realistic high-poly 3D

Game characters

Hero characters, NPCs, creatures, and crowd variants for any art style and platform, from stylised mobile to high-poly realistic 3D.

Game environment art with modular kit and level dressing

Game environments

Modular environment kits, level art, background illustrations, and architectural structures for 2D and 3D game worlds across any genre.

Game UI/UX design with HUD and menu systems for engine integration

UI/UX game design

Game interface design, HUD systems, icon sets, and menu art produced to engine and platform specifications with engine-ready delivery.

Game-Ace at a glance

2005 Founded

More than two decades in game development.

120+ Specialists

In-house production team across key disciplines.

200+ Games

Delivered across selected game genres.

Art outsourcing for iGaming and slot games

iGaming art production has specific technical requirements that differ from general game art. Symbol sets, bonus screens, and UI elements must meet operator visual standards and support multiple game variants across resolutions and device types. Game-Ace has produced art for slot games, table game interfaces, and casino platform UI with experience in the visual production pipelines that iGaming operators expect from outsourcing partners.

Art production at any scale

Game-Ace works as a dedicated art team extension, a co-development partner for a specific production phase, or a full art production studio depending on your scope. Art directors manage the pipeline directly so you have a single point of contact rather than managing individual contractors. Capacity scales from one specialist to a full art team based on your production requirements and timeline.

Need game art production? Tell us about your asset list and engine target.
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Why studios outsource game art to Game-Ace

In-house specialists and engine-ready delivery with iGaming art expertise.

  1. In-house specialists, not freelancers. All artists are in-house employees with game production experience. Consistent quality, secure IP handling, and direct accountability throughout the engagement.
  2. Full art pipeline coverage. Concept art, 2D, 3D, rigging, animation, VFX, and UI/UX design are all available in-house. No subcontracted specialists for any art discipline.
  3. iGaming art expertise. Game-Ace has produced symbol sets, bonus screens, and UI art for slot games and casino platforms, with experience in the visual standards iGaming operators require.
  4. Engine-ready delivery. All assets are produced to your engine, platform, and poly budget specifications. Integration into Unity or Unreal Engine requires no additional rework.
  5. Full IP transfer and NDA. All source files, including PSD, ZBrush, Maya, and Substance Painter project files, transfer to the client at project close. NDA is standard.
Hexagonium asset

Game art outsourcing cost

A dedicated 2D or 3D artist from Game-Ace starts from €3,500 per month. Project-based art production for a character pack or symbol set typically ranges from €8,000–€35,000+ depending on asset count and animation requirements. Full art production partnerships for larger scopes are estimated after we review your asset list.

We Expertly Create Game Design
For Any Genre

Arcade games icon

Arcade games

Action rpg games icon

Action & RPG games

Racing games icon

Racing games

Casino card games icon

Casino & Card games

Sport games icon

Sport games

Adventure games icon

Adventure games

Game art outsourcing process

1.
Art brief and technical spec review

Asset list, style references, engine targets, polygon budget, and delivery format are reviewed and agreed before production begins.

2.
Style guide and concept development

Art style is formalised from references with concept art and style guide documentation before production-scale work begins.

3.
Draft and review

Initial drafts or blockouts are reviewed against the style guide and production standards before finalisation and full production.

4.
Production

Full asset production against agreed specifications with milestone delivery and review rounds for quality sign-off.

5.
Polish and revisions

Assets are polished based on review feedback with revision rounds agreed at project start to avoid open-ended change cycles.

6.
Delivery and integration check

Final assets delivered in agreed formats with source files, texture sets, and engine integration documentation.

Style guide and reference alignment are confirmed before production-scale work begins, reducing costly revisions in the later stages.

Game art project deliverables

Game art deliverables including source files textures and style guide

Game-Ace structures game art delivery around engine-ready assets, source files, style documentation, and asset handover packages at every milestone, validated against the client's engine integration requirements.

  1. Source art files. PSD, Illustrator, ZBrush, or Maya source files for all produced assets.
  2. Engine-ready exports. PNG atlases, FBX models, or Spine animations configured for your engine with correct scale and pivot settings.
  3. Texture sets. PBR texture maps at agreed resolutions including albedo, normal, roughness, and metalness for all 3D assets.
  4. Style guide. Documented visual standards, colour palette, typography rules, and asset specification for consistent future production.
  5. Concept art references. Visual development work, character design sheets, and environment mood boards used during production.
  6. Integration documentation. Naming conventions, LOD specifications, and import settings for engineering integration.

Our Outsourcing Game Art Portfolio

  • Game-Ace has been practicing game art services for 21 years, resulting in an extensive collection of artworks produced in a broad array of styles or genres. Our art portfolio encompasses enthralling landscapes, fascinating futuristic cities, humanoid and monster characters, props, as well as other pieces of 2D/3D game art for various platforms.
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Our clients trust us 

Testimonials 

Stuart lewis smith avatar
Stuart Lewis-Smith Senior Vice President at GSN Games

GSN Games is one of the global leaders in mobile social casino games.

Program-Ace and GSN Games have been working closely together on the development of several online games.

Alexandre martel avatar
Alexandre Martel 3Mind Games, CEO

Game-Ace’s support was integral to the success of this project. Without them, the client wouldn’t have been able to complete the work on time.

They were responsive and their work was high quality – the client rarely had to share constructive criticism.

Ralf baumann avatar
Ralf Baumann WHOW Games GmbH, COOv

Game-Ace has successfully integrated with the in-house development team and has earned more responsibility as the engagement has prospered.

By quickly adapting to a sophisticated technology stack, they have helped to increase product quality and reduce an extensive task backlog.

Frequently asked questions

A trial asset or style match can typically be delivered within 3–5 business days after brief review. Full production partnerships are onboarded within 1–2 weeks after contract sign-off and technical spec agreement.

Game-Ace works across stylised 2D cartoon, flat vector, pixel art, low-poly mobile, realistic high-poly 3D, and fantasy illustration styles. Style selection is guided by your audience, platform constraints, and reference materials. A style guide is established before production-scale work begins to ensure consistency across the full asset list.

Assets are delivered in formats agreed at project start: PSD or Illustrator for 2D, FBX or OBJ for 3D models, Spine JSON for skeletal animation, and PNG or atlas exports for engine import. Naming conventions, UV layouts, LOD specifications, and import settings are documented alongside assets so engineering integration requires minimal back-and-forth.

Art outsourcing cost depends on factors defined before a quote is provided:
  • Asset type and complexity: Character art, environment modelling, and slot symbol sets each have different production hours per asset unit.
  • Art style: Highly stylised or hyper-realistic styles require more iteration cycles and senior specialist time.
  • Volume: Larger asset lists benefit from batch pricing on repeat asset types within the same production run.
  • Animation: Rigged and animated assets cost significantly more than static assets of the same type and complexity.
A project estimate is prepared after reviewing your asset list, style reference, engine target, and delivery timeline so the quote reflects the actual scope.

Usually, artists work against your existing style guide, visual reference, or art bible. A trial asset at project start confirms style and quality alignment before full production begins. If your reference materials are incomplete, the art team can help formalise a style guide from your existing assets before production-scale work starts.

Quality is managed through review checkpoints at each milestone: rough sketch or blockout, line art or mid-poly, final colour or texture, and engine integration check. Review criteria are defined at project start and applied consistently across the full asset list. A dedicated art director manages the pipeline and is the single point of contact for quality approvals throughout the engagement.
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