Game Development Services

Game-Ace provides game development services for publishers, operators, and studios across mobile, PC, VR, and iGaming platforms. Founded in 2005, the studio has shipped 200+ titles with 120+ in-house specialists covering development, art, animation, QA, and team extension. Services range from full-cycle production to dedicated team placement, with engagement models that fit both long-term partnerships and project-based outsourcing. Clients include Wargaming, Namco, Bigpoint, GSN Games, and Flying Wild Hog.
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Game Development

Game-Ace has delivered game development projects since 2005, working with studios, publishers, and business clients that need reliable production capacity. Our team covers full-cycle development, co-development, outsourcing, prototyping, porting, testing, and gamification. We build in Unity and Unreal Engine, support mobile, PC, console, web, AR, VR, and iGaming projects, and keep production tied to clear documentation, milestone reviews, QA records, source code delivery, and IP transfer. The model fits clients that need a complete external team or specific expertise inside an active production pipeline.
Full-cycle game development covers the complete production process from concept validation and GDD preparation to release and post-launch support. Game-Ace works as a production partner across game design, programming, art, animation, UI/UX, QA, optimisation, and platform submission. The model suits publishers and studios that need one accountable team instead of several disconnected vendors. Clients receive source code, project files, build documentation, and IP transfer under NDA. Learn more about Full-Cycle Game Development.
Game co-development gives studios extra production capacity while the internal team keeps creative and product ownership. Game-Ace can support gameplay programming, feature development, UI/UX, technical art, optimisation, porting, testing, and content production inside the client’s workflow. Our specialists work with existing repositories, task boards, sprint cadence, and review cycles. The model fits teams that need experienced Unity, Unreal, art, or QA support during active milestones. Explore Game Co-Development.
Game development outsourcing gives clients a dedicated external team for a defined production scope. Game-Ace handles planning, engineering, art, animation, QA, porting, release support, and technical documentation according to agreed milestones. The model suits companies that need predictable delivery without building an in-house department for every role. Communication, reporting, NDA, source code ownership, and IP transfer are agreed before production starts. View Game Development Outsourcing.
Game prototyping helps validate mechanics, controls, technical feasibility, visual direction, and production risks before full development begins. Game-Ace builds playable prototypes in Unity or Unreal Engine, using testable gameplay loops, temporary or production-ready assets, and core systems needed for stakeholder review. The model suits teams that need evidence before approving a larger production budget. Clients receive prototype builds, source files, and technical notes for the next development stage. Discover Game Prototyping Services.
Game porting adapts an existing game to new platforms, devices, storefronts, or technical requirements. Game-Ace reviews the codebase, updates platform-specific systems, adjusts input, UI, performance, memory usage, and build settings, then runs QA against the target environment. The model suits studios expanding a title to mobile, PC, console, VR, or web. Clients receive updated builds, source code changes, compatibility reports, and handover documentation. Explore Game Porting.
Game testing provides structured QA for functional issues, regressions, compatibility risks, performance problems, localisation errors, and release readiness. Game-Ace tests gameplay systems, UI flows, multiplayer behaviour, monetisation logic, device coverage, and platform-specific requirements against a documented test plan. The model suits studios preparing for milestones, soft launch, certification, live updates, or external release review. Clients receive bug reports, test cases, QA summaries, and verification records. Learn more about Game Testing Services.
Gamification applies game mechanics to business, training, education, marketing, and engagement products. Game-Ace designs progression systems, rewards, challenges, interactive scenarios, leaderboards, feedback loops, and analytics requirements around measurable user behaviour. The model suits companies that need practical engagement tools rather than decorative game elements. Clients receive design documentation, implementation support, source files, and technical requirements based on the agreed scope. Discover Gamification.

Game Engines

Game-Ace works with Unity, Unreal Engine, Roblox Studio, and HTML5, selecting the engine according to platform targets, performance needs, visual quality, team structure, and release requirements. Unity is commonly used for mobile, cross-platform, AR, VR, casual, and iGaming products. Unreal Engine fits high-fidelity 3D, PC, console, VR, and complex gameplay systems. Roblox Studio and HTML5 support platform-native and browser-based products. Engine choice is confirmed during scoping, because it directly affects timeline, budget, QA coverage, and future support.
Unreal Engine game development is suited for high-fidelity 3D games, PC and console projects, VR experiences, multiplayer systems, and complex gameplay features built with Blueprint and C++. Game-Ace handles architecture, gameplay programming, art integration, optimisation, QA, and platform preparation. The model suits studios that need Unreal specialists for production, co-development, or technical problem-solving. Clients receive source code, Unreal project files, build documentation, and IP transfer under NDA. Learn more about Unreal Engine Game Development.
Unity game development covers 2D, 3D, mobile, web, AR, VR, and cross-platform projects built with C# and production-ready Unity workflows. Game-Ace handles gameplay systems, UI/UX, art integration, optimisation, analytics, QA, and platform submission. The model suits publishers and studios that need flexible development across devices and genres. Clients receive source code, Unity project files, build pipeline notes, and IP transfer at project close. Explore Unity Game Development.
Unity mobile game development covers iOS and Android titles built for stable performance across different devices, screen sizes, and operating system versions. Game-Ace handles gameplay programming, UI/UX, monetisation integration, analytics setup, device profiling, optimisation, QA, and store preparation. The model suits publishers building casual, mid-core, AR, VR, or cross-platform mobile games. Clients receive Unity project files, source code, store assets, and handover materials. View Unity Mobile Game Development.
Browser game development focuses on web-based games for desktop and mobile browsers without installation. Game-Ace builds browser games with HTML5, WebGL, JavaScript frameworks, UI, animation, backend integration, and cross-browser QA where required. The model suits publishers, brands, platforms, and iGaming clients that need accessible browser-based products with stable performance. Source code, assets, integration notes, deployment documentation, and IP transfer to the client at close under NDA. Discover Browser Game Development.
Roblox game development is built around custom experiences created in Roblox Studio with Lua scripting, multiplayer logic, progression systems, monetisation features, 3D assets, and testing inside the Roblox environment. Game-Ace handles concept development, gameplay systems, level design, content production, QA, and launch preparation. The model suits brands, publishers, and studios targeting Roblox users with a structured production process. Clients receive scripts, assets, source files, and project documentation based on scope. Learn more about Roblox Game Development.

Game Platforms

Game-Ace delivers games for iOS and Android (from €60,000), PC via Steam and Epic Games Store, console platforms, and VR headsets including Meta Quest, PSVR, and SteamVR. Cross-platform builds are supported for most projects. Platform selection is defined during scoping and affects team composition, timeline, and testing scope.
Mobile game development covers casual through mid-core titles for iOS and Android, built for smooth performance across a wide device range. Game-Ace handles full-cycle production, UI/UX, art, and QA, with monetisation and analytics integration matched to the revenue model. The model suits publishers needing a complete mobile team or specific production capacity. Source code, store assets, and IP transfer to the client at close under NDA. Learn more about Mobile Game Development.
Android game development addresses device fragmentation, varied screen sizes, and Google Play submission requirements from the first sprint. Game-Ace builds in Unity and Unreal Engine with performance profiling across a real device matrix and AAB packaging for store delivery. The model suits studios targeting the Android ecosystem at scale. Store metadata, age ratings, source code, and IP transfer to the client, with policy compliance handled before submission. View Android Game Development.
iOS game development covers casual and mid-core titles for iPhone and iPad with App Store compliance handled throughout production. Game-Ace builds in Unity and Unreal Engine, profiling against the active iOS device matrix and preparing privacy disclosures and store metadata before submission. The model suits publishers prioritising the Apple ecosystem. IPA build, source code, and IP transfer to the client at close, with App Tracking Transparency configured to current guidelines. See iOS Game Development.
PC game development covers Steam and desktop titles across genres, built in Unity or Unreal Engine with profiling across the PC hardware range. Game-Ace handles full-cycle production, porting, and QA, with Steamworks integration and Steam Deck verification where the project requires it. The model suits studios needing a complete PC team or specialist capacity on specific systems. Source, build pipeline, and IP transfer to the client at close. Learn more about PC Game Development.
AR game development covers mobile AR, WebAR, and location-based products built in Unity AR Foundation with ARKit and ARCore. Game-Ace handles tracking, 3D asset integration, and device performance tuning, with marker-based and markerless approaches selected by use case. The model suits brands and studios building interactive AR for marketing or gameplay. Source code, device compatibility reports, and IP transfer to the client at close under NDA. Discover AR Game Development.
VR game development covers titles and experiences for Meta Quest, PSVR, and SteamVR built in Unity and Unreal Engine. Game-Ace handles interaction design, comfort tuning, and performance optimisation for standalone and PC VR headsets. The model suits studios and enterprise clients needing production-grade VR within a defined scope. Source code, headset compatibility records, and IP transfer to the client, with post-launch support scoped separately. Explore VR Game Development.

Genres and Types

Game-Ace develops titles across mainstream genres and iGaming verticals. Mainstream work includes shooters, MMORPGs, casual, arcade, and educational games. iGaming work covers slot games (from €15,000), crash games, and social casino titles. Serious games and enterprise simulations are produced for corporate training, healthcare, and defense clients. Genre determines team structure, tools, and certification requirements, and each is scoped separately.
Shooter game development covers FPS, TPS, and hero shooter formats with movement, weapon handling, and multiplayer infrastructure validated from the first network playtest. Game-Ace handles design, mechanics programming, art, and QA, with dedicated server architecture and anti-cheat scoped in pre-production. The model suits studios building responsive single-player or multiplayer shooters. Source code, server architecture, and IP transfer to the client at close under NDA. Learn more about Shooter Game Development.
Slot game development covers math model design, certifiable RNG, and HTML5 or Unity client engineering for iGaming operators. Game-Ace handles paytable and volatility modelling, 2D and 3D slot art, and cross-platform delivery, with documentation prepared for testing-lab submission. The model suits operators and aggregators needing certified slot content. Math documentation, RNG records, source code, and IP transfer to the client, structured for jurisdiction and laboratory review. Explore Slot Game Development.
Social gaming casino development covers slots, bingo, and lottery titles built on virtual-currency economies without real-money wagering. Game-Ace handles game production, social systems, secure in-game transactions, and cross-platform delivery, with retention mechanics tuned during soft launch. The model suits operators building free-to-play casino products for mobile and web. Source code, math documentation, and IP transfer to the client at close under NDA. Discover Social Gaming Casino Solutions.
RPG game development covers action and tactical formats with combat systems, progression, and narrative built against the GDD. Game-Ace handles full-cycle production, co-development, art, animation, and QA, with combat prototyped in pre-production before systems scale. The model suits studios building single-player or multiplayer RPGs that need deep systems engineering. Source code, systems documentation, and IP transfer to the client, with handover materials for live operations. View RPG Game Development.
MMORPG game development covers world-building, character systems, and the backend infrastructure that sustains a large concurrent player base. Game-Ace handles full-cycle production and co-development with server architecture, matchmaking, and persistence engineered for scale. The model suits studios building persistent online RPGs that need both gameplay and infrastructure depth. Source code, backend documentation, and IP transfer to the client, with Team Extension available for ongoing live operations. Learn more about MMORPG Game Development.
Arcade game development covers quick-play titles with responsive input, score systems, and cross-platform builds for mobile and web. Game-Ace handles design, art, animation, and QA from concept to launch, with core-loop validation early in production. The model suits studios needing focused arcade titles delivered on schedule. Source code, builds, and IP transfer to the client at close under NDA. View Arcade Game Development.
Casual game development covers approachable titles with simple core loops and in-app monetisation for mobile and browser. Game-Ace handles concept, GDD, art, prototyping, cross-platform delivery, and QA, with progression and IAP design validated against retention curves. The model suits publishers needing casual titles with live ops potential. Source code, cloud and backend configuration, and IP transfer to the client at close. Explore Casual Game Development.
Hyper-casual game development covers minimalist titles with single-mechanic gameplay built for rapid prototyping and ad-driven monetisation. Game-Ace handles concept-to-GDD preparation, iOS and Android production, monetisation, and post-launch support, with mechanic validation against current chart trends before full production. The model suits publishers running fast test-and-scale pipelines. Source code and analytics integration transfer to the client, ready for soft launch or publisher review. Discover Hyper-Casual Game Development.
Educational games for kids combine curriculum-aligned learning objectives with interactive gameplay for iOS, Android, and web. Game-Ace handles full-cycle production, 2D and 3D art, animation, level design, and AR or VR builds, with COPPA-compliant data handling built in. The model suits publishers and education providers needing engaging, compliant learning products. Source code and curriculum documentation transfer to the client at close under NDA. Learn more about Educational Games for Kids.
Serious games apply interactive simulation to training, education, and healthcare rather than entertainment. Game-Ace builds simulations and scenario-based experiences tied to documented learning or therapeutic objectives, validated with subject-matter experts at each milestone. The model suits corporate, healthcare, and defense clients needing measurable training outcomes. Source code, scenario content, and IP transfer to the client, with LMS integration where required. Discover Serious Games Development.

Game Art & Animation

Game-Ace produces 2D and 3D game art, character and environment animation, UI/UX design, VFX, and slot game art. The art team works in Photoshop, After Effects, Spine, and 3ds Max. Animation is delivered as Spine project files or frame-by-frame sequences depending on the build pipeline. Portfolio includes Rome Slots and Maya Slots for iGaming clients, and art production on Evil West for Flying Wild Hog.
Game art outsourcing gives studios scalable art production across character design, environments, and animation without expanding the in-house team. Game-Ace delivers concept art, 2D and 3D assets, and UI/UX design matched to your style guide and engine pipeline. The model suits studios needing additional art capacity on a defined scope or recurring basis. Source files in PSD, FBX, and engine-ready formats transfer to the client at close under NDA. Explore Game Art Outsourcing.
2D game art outsourcing covers characters, backgrounds, icons, items, and animation assets produced to your visual direction. Game-Ace delivers concept art and production assets in layered source files with atlas configuration matched to your engine. The model suits mobile and casual studios needing scalable 2D production without an in-house art team. Source files and engine-ready exports transfer to the client at close, with style alignment confirmed through a trial task. View 2D Game Art Design Services.
3D game art outsourcing covers characters, environments, vehicles, and hard-surface assets built to your engine's polygon and texture budgets. Game-Ace works in Maya, ZBrush, and Substance Painter, validating every asset in Unity or Unreal Engine before delivery. The model suits studios needing game-ready 3D production with clean topology and LOD chains. Source files, texture sets, and engine-ready exports transfer to the client at close under NDA. Learn more about 3D Game Art Design Services.
Slot game art production covers themes, symbols, characters, backgrounds, and bonus-screen visuals for iGaming clients. Game-Ace delivers concept development, game screens, paytable design, UI, and slot animations built for regulatory readability and cross-platform rendering. The model suits operators and slot studios needing distinctive, production-ready art. Layered source files and engine-ready exports transfer to the client at close. Check Slot Game Art Services.
Game animation outsourcing gives studios character animation, motion graphics, and cinematics without building an in-house animation team. Game-Ace covers 2D and 3D animation, character and environment work, slot machine animation, and VFX, delivered in engine-ready formats. The model suits studios needing animation capacity that integrates cleanly with gameplay and the build pipeline. Source files and runtime exports transfer to the client at close under NDA. Explore Game Animation Services.
2D animation covers character, environment, and props animation plus slot machine sequences for games. Game-Ace delivers frame-by-frame and Spine skeletal animation, with state sets and atlas exports matched to your engine and runtime. The model suits mobile and iGaming studios needing engine-ready 2D animation integrated with gameplay. Source files and runtime configuration transfer to the client at close, with state and transition documentation for the animation controller. View 2D Game Animation Services.
3D animation covers character movement, in-game action states, and cinematic sequences built to engine-ready standards. Game-Ace delivers locomotion, combat, and contextual state sets plus AR/VR motion work in Maya, Blender, and MotionBuilder, exported for Unity or Unreal Engine. The model suits studios needing animation that maps to gameplay logic without runtime conversion issues. Source files, rigs, and exports transfer to the client at close under NDA. Learn more about 3D Game Animation Services.
Game UI/UX design covers research, wireframing, and engine-ready interface production for player retention and clean integration. Game-Ace delivers UI kits, prototypes, and style guides built for Unity UGUI, UI Toolkit, or Unreal UMG, with documented import settings for handover. The model suits studios needing interface work that integrates without rebuild loops at engineering stage. Design source files and engine-ready assets transfer to the client at close under NDA. Explore Game UI/UX Design.
VFX production covers gameplay effects, cinematic FX, and shader-driven visuals for Unity and Unreal Engine. Game-Ace delivers real-time particles, character and environment effects, and integration work, with GPU budgets agreed for the target platform before production. The model suits studios needing effects that read clearly in action and stay within frame budgets. Shader source, effect files, and integration documentation transfer to the client at close under NDA. Learn more about Game VFX Services.

Team Extension

Game-Ace places dedicated specialists into client teams on a monthly basis. Rates start from $6,000 per month for Unity and Unreal Engine developers, with onboarding completed in 1-2 weeks. The available pool covers 400+ pre-vetted specialists across development, art, animation, QA, and design. Specialists work in your tools, timezone, and workflow without a separate PM layer unless requested.
Hiring game developers from Game-Ace places vetted in-house specialists into your team across engines, platforms, and genres. Developers work in your tools, timezone, and sprint cadence, covering full-cycle development, AR, VR, web, hyper-casual, slot, Unreal, Unity, mobile, and game art roles. The model suits studios scaling production without permanent hiring overhead. NDA and IP transfer apply from day one, with onboarding completed in 1 to 2 weeks. Hire Game Developers.
Hiring Unity developers from Game-Ace adds C# specialists with 2D, 3D, and XR production experience to your team. Developers cover full-cycle Unity development, mobile production, cross-platform builds, and team extension under your direction. The model suits studios needing Unity capacity on an active project without recruitment lead time. Specialists work in your repository and sprint cadence, with NDA and IP transfer standard and onboarding in 1 to 2 weeks. Hire Unity Developers.
Hiring Unreal Engine developers from Game-Ace adds Blueprint and C++ specialists for 2D and 3D production across platforms. Developers cover game design, programming, optimisation, XR, and QA, integrating into your pipeline under your direction. The model suits studios needing Unreal capacity on complex 3D productions without permanent hiring. Specialists work in your version control and sprint cadence, with NDA and IP transfer standard from day one. Hire Unreal Engine Developers.


Games We Made

Terragame preview
VR Terragame
VR Terragame
Virtual reality game for headset play
Diamond drone preview
Diamond Drone
Diamond Drone
Hidden-object game prototype
Farmerama case preview
Farmerama
Farmerama
Farm-management simulation game
Rc mayhem preview img
RC Mayhem
RC Mayhem
Radio-controlled car racing prototype

Our clients trust us

Nathaniel Hunt
Arts, entertainment, and music company
Nathaniel Hunt CEO Official Feature
Nathaniel Hunt
CEO,
Official Feature
Game-Ace has delivered a detailed GDD and helped establish a technical roadmap. Their team is highly involved in the project, ensuring it progresses smoothly. They're collaborative, flexible, and productive. Their ability to bridge technical and strategic aspects is key to their success.
Christian Journet
German developer of individual and original game program concepts
Christian journet garlic games
Christian Journet
CEO,
Garlic Games
We have been working with a team from Program-Ace for the last few months and I can only say that we were very pleased with the results achieved. Even with few specifications, almost perfect models were built that were very detailed. Also, despite the difficult circumstances in Ukraine, the Program-Ace team integrated extremely well and we never had the feeling of "external" service providers during our daily stand-up calls throughout the production period. We will be working with Program-Ace again in the coming weeks and we are looking forward to it.
Hamburg bigpoint-back
German game developer that operates browser-based and social network games with over 200 million registered user.
Stuart Lewis-Smith
A company famous for its social casino games and online gambling tournaments
GSN Games: client testimonials
Stuart Lewis-Smith
Senior Vice President and General Manager,
GSN Games
GSN is completely satisfied with Game-Ace's technical expertise and the quality of services they provide. Our fruitful and beneficial partnership has already resulted in several prominent mobile gaming apps. We look forward to collaborating with Game-Ace again for more slot games as well as pursuing new ventures together.
Minsk - Photography
An international game developer and publisher
namco bg
A Japanese-based video game developer and publisher
JUAN CARLO CARVAJAL
A creative technology firm that creates gaming experiences for a range of businesses
Bakery Agency: client testimonials
JUAN CARLO CARVAJAL
COO/Managing Partner
The Bakery Agency
Game-Ace has been our integral partner in getting the client a quality educational game. The client was very happy with the game and said that “they couldn’t believe the game looked so good.” I would definitely do business with Game-Ace again and hope that we can continue our relationship after the conclusion of the project that we are working on together.
SCOTT ZERBY
An American game developer and publisher that creates products for consoles, mobiles, and PCs
ValueSoft: client testimonials
SCOTT ZERBY
Vice President THQ Inc.
(ValueSoft)
Game-Ace's hardworking, talented team has incorporated highly original and creative solutions into the final design, helping my game to stand out from the rest. I have seen all aspects of the team's impressive reputation reflect in my particular project. Working with Game-Ace has been an enjoyable process, and the results have been most rewarding.
kuju bg
An international video game developer
Erkki Heilakka
A game publisher with extensive experience in 3D and app marketing
Miivies Oy: client testimonials
Erkki Heilakka
CEO & Co-founder
Miivies Oy
The Game-Ace team has world-class technical skills in game development, but their astonishing creativity and talent is what allows for delivering solutions to meet the customers' expectations. I highly recommend this amazing team.
RYAN COURTIER
A production studio that provides interactive TV and learning application for preschoolers
Ryan Courtier
RYAN COURTIER
Senior Producer
Hopster
Game-Ace was a pleasure to work with throughout the development process. Even on our first project together, we were able to quickly establish a strong working relationship from inception to release on our first mobile game and deliver on a quality that the Hopster team are proud of today. I would highly recommend Game-Ace to another games studio.
TIM RANSOM
A marketing platform for video game promotion
Visual Thunder Media: client testimonials
TIM RANSOM
President
Visual Thunder Media
Game-Ace has delivered excellent quality 3D modeling work for us on budget and on time. As a demanding client with precision expectations, I am pleased that they rise to the bareach time we challenge them. If you're looking for a professional, dedicated, game development partner, I highly recommend Game-Ace.
IAN NATZMER
An independent studio involved in AAA game development
Dark Vale Games: client testimonials
IAN NATZMER
Vice President
Dark Vale Games
The game developers at Game-Ace are really looking out to make us happy and make sure our experience with them is a good one. I think that's unique compared to the companies' mentality that's usually out there.

They Trust Us 

Testimonials 

Stuart lewis smith avatar
Stuart Lewis-Smith Senior Vice President at GSN Games

GSN Games is one of the global leaders in mobile social casino games.

Program-Ace and GSN Games have been working closely together on the development of several online games.

Alexandre martel avatar
Alexandre Martel 3Mind Games, CEO

Game-Ace’s support was integral to the success of this project. Without them, the client wouldn’t have been able to complete the work on time.

They were responsive and their work was high quality – the client rarely had to share constructive criticism.

Ralf baumann avatar
Ralf Baumann WHOW Games GmbH, COOv

Game-Ace has successfully integrated with the in-house development team and has earned more responsibility as the engagement has prospered.

By quickly adapting to a sophisticated technology stack, they have helped to increase product quality and reduce an extensive task backlog.

Share your project scope and engagement preference. We will put together a production plan and estimate.

Working with Game-Ace

1.
Discovery and Scope

Project goals, engagement model, scope, and milestone structure are agreed before any contracts are signed.

2.
Team Assembly

Specialists are matched to scope based on discipline, seniority, and engine experience, typically within 1 to 2 weeks of sign-off.

3.
Onboarding

The team integrates into the client's version control, communication tools, and project management system. GDD and reference materials are reviewed.

4.
Production Sprints

Agreed sprint cycles with milestone deliverables, review sessions, and progress reporting to the client team throughout production.

5.
QA and Validation

Quality assurance against agreed acceptance criteria at each milestone before handoff to the client team or final delivery.

6.
Delivery and Handover

Final deliverables, source code, art assets, and documentation are transferred with written IP transfer at project close.

Each milestone is reviewed against the agreed scope before production moves to the next phase.

Game Development Services Cost

Cost depends on engagement model and project scope. Mobile games at Game-Ace start from €80,000, Roblox titles from €40,000, and slot games from €50,000. Staff augmentation rates start from €3,000/month for QA and €5,000/month for engineering. Full-cycle projects are quoted after GDD review.

Game-Ace at a Glance

2005 Founded

More than two decades in game development.

120+ Specialists

In-house production team across key disciplines.

200+ Games

Delivered across selected game genres.

One Studio, Three Engagement Models

Game development requires coordinated production across engineering, art, design, and QA disciplines. Game-Ace covers all four under one studio, with engagement models matched to where the client team needs support. Full-cycle delivery works when a complete production is outsourced; co-development handles defined features or production phases; staff augmentation places specialists directly into the client pipeline. The right model is agreed during discovery based on internal capacity, scope, and milestone structure.

Platform and Engine Coverage

Game-Ace has delivered titles across mobile, PC, web, console, VR, and iGaming since 2005. Genre coverage includes casual, mid-core, RPG, shooter, simulation, and slot and casino formats. Engine work focuses on Unity and Unreal Engine, with HTML5 and Cocos2d-x used where browser delivery requires a lighter stack. Platform and engine selection are confirmed during pre-production based on audience, performance budget, and time-to-market requirements.

Why Studios Choose Game-Ace

Since 2005, Game-Ace has delivered 200+ games with 120+ in-house specialists across every production discipline.

  1. One studio across the full production stack. Engineering, art, design, animation, and QA are in-house at Game-Ace, with no subcontractor handoffs between disciplines.
  2. Three engagement models. Full-cycle delivery, co-development, and staff augmentation are all available, with model selection based on the client's internal capacity and scope structure.
  3. Cross-platform delivery from one team. Mobile, PC, web, console, VR, and iGaming targets are handled under the same engagement, reducing handoff cost across platforms.
  4. Transparent production process. Agreed milestones, sprint reports, and communication cadence are defined at project start, so production progress is visible to the client team throughout the engagement.
  5. NDA and full IP transfer. All source code, art assets, and deliverables transfer to the client at project close. NDA is signed before any project details are shared.
3D sci-fi mech character model for game development services

Game Development Services Deliverables

Fantasy game world map with UI panels for game development services

Game-Ace delivers source code, art assets, GDD documentation, QA reports, and platform builds for every engagement, with NDA and full IP transfer included from day one.

  1. Source code and build pipeline. Full source for the game client and any backend services, with build automation and CI configuration documented for handover.
  2. Art assets and source files. Characters, environments, UI, and animation assets in PSD, FBX, Maya, and Substance Painter source formats.
  3. Design documentation. GDD, mechanic specifications, level design notes, and economy models maintained throughout production.
  4. QA reports and device coverage. Functional QA, regression results, platform certification records, and device matrix coverage for the agreed targets.
  5. Platform builds and store assets. Release-ready builds for the target platforms with store metadata, age ratings, and submission documentation prepared.
  6. NDA and IP transfer pack. Written confirmation of IP transfer, NDA terms, and any third-party licence documentation at project close.

Game Development Services FAQ

Three engagement models are available at Game-Ace. Full-cycle delivery covers the complete production lifecycle with managed milestones. Co-development handles defined features or production phases assigned to the partner while the client team retains other systems. Staff augmentation places dedicated specialists directly into the client pipeline under client direction.

Game-Ace develops for iOS, Android, PC (Windows and macOS), web (HTML5/WebGL), console, VR, and iGaming platforms. Primary engines are Unity and Unreal Engine 5, with HTML5 and Cocos2d-x used for browser-first projects. Engine and platform selection is confirmed in pre-production based on audience, performance budget, and time-to-market requirements.

Pricing depends on engagement model and scope. Mobile games typically start from €80,000, Roblox titles from €40,000, and slot games from €50,000 for focused scope. Staff augmentation rates start from €3,000/month for QA and €5,000/month for engineering, with full-cycle projects quoted after GDD review.

Small-scope mobile games take 6 to 12 months from pre-production to release. Mid-scope PC or multiplatform titles run 12 to 24 months. iGaming productions requiring platform certification add time based on jurisdiction. Production timeline is confirmed at scoping with milestone-based delivery throughout.

The Game-Ace team covers all production disciplines under one studio:
  • Programming in Unity, Unreal Engine, and HTML5 frameworks.
  • Art across 2D, 3D, character, and environment work.
  • Animation in skeletal, frame-by-frame, and VFX formats.
  • Game design including GDD, mechanics, and level design.
  • QA covering functional, regression, and certification testing.
All disciplines work under one production roof with no subcontractor handoffs between teams.

All source code, art assets, design documents, and build configurations transfer to the client at project close. IP transfer terms are defined in the engagement contract before development begins. Nothing is retained by Game-Ace after handover, including draft revisions and working files.

Post-launch support is agreed at project start. Standard scope covers bug fixes, performance patches, and platform OS update compatibility. Extended support covering live content delivery, balance updates, and new feature development is scoped as a continuing engagement based on the client's live ops needs.
Futuristic game robot running through a purple portal
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