Game development outsourcing

Since 2005, Game-Ace has provided game development outsourcing across full-cycle production and co-development for studios, publishers, and developers needing specialist capacity without expanding in-house. We work across game genres and platforms with 120+ in-house specialists. All IP transfers to the client and NDA is standard from day one.

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Game development outsourcing services

Game-Ace at a glance

2005 Founded

More than two decades in game development.

120+ Specialists

In-house production team across key disciplines.

200+ Games

Delivered across selected game genres.

Outsourcing across game genres and platforms

Outsourcing engagements at Game-Ace are scoped around the client's genre, platform, and production stage rather than a single vertical. We have delivered titles across mobile, PC, browser, and casino formats, with team composition matched to the technical and visual standards each project requires. Mid-cycle integrations, art-focused engagements, full-cycle production, and live ops continuation are all supported. Where projects involve iGaming, the team carries the regulatory awareness and operator-facing delivery experience that sector requires, but the same production approach applies across all genres we deliver.

Engagement models

Three engagement models are available based on your scope and preferred working style. Full-cycle outsourcing covers the complete production lifecycle with managed delivery. Co-development handles defined features or production phases alongside your team. Team extension embeds individual specialists or small teams directly into your pipeline under your direction. Model selection is confirmed at project start based on your internal capacity and the nature of the scope.

Considering outsourcing? Tell us about your project scope and preferred engagement model.
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Why studios outsource to Game-Ace

More than two decades of delivery experience across game genres, with three engagement models matched to your production structure and scope.

  1. Cross-genre production experience. Game-Ace has delivered titles across mobile, browser, PC, and casino formats, with team composition matched to the technical and visual standards each genre requires. iGaming, casual, and mid-core production are all supported under the same engagement framework.
  2. Three engagement models. Full-cycle outsourcing, co-development, and team extension are all available. Model selection is based on your internal capacity and scope structure, not a fixed service offering.
  3. In-house specialists across all disciplines. Developers, artists, QA engineers, and producers are all in-house employees. No subcontracted specialists, no handoff delays between disciplines.
  4. Transparent delivery process. Agreed milestones, sprint reports, and communication cadence are defined at project start. Production progress is visible to your team throughout the engagement.
  5. Full IP transfer and NDA. All source code, art assets, and deliverables transfer to the client at project close. NDA is signed before any project details are shared.
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Game development outsourcing cost

Outsourcing cost at Game-Ace depends on engagement model and scope. A team extension with one developer starts from €5,000 per month. Full-cycle projects typically range from €80,000–€600,000+ depending on genre, feature count, and delivery timeline. Pricing is provided after we review your scope and preferred engagement structure.

We Expertly Outsource Game Development
For Any Genre

Arcade games icon

Arcade games

Action rpg games icon

Action & RPG games

Racing games icon

Racing games

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Casino & Card games

Sport games icon

Sport games

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Adventure games

Our clients trust us

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Game development outsourcing process

1.
Scope and model definition

Project requirements, engagement model, team structure, and delivery milestones are agreed before contracts are signed.

2.
Team assembly

Specialists are matched to your scope based on discipline, seniority, engine experience, and availability within 1–2 weeks.

3.
Onboarding

Team is integrated into your version control, communication tools, and project management system. GDD and reference materials are reviewed.

4.
Production sprints

Agreed sprint cycles with milestone deliverables, review sessions, and progress reporting to your team throughout production.

5.
QA and review

Quality assurance against agreed acceptance criteria at each milestone before handoff to your team or final delivery.

6.
Delivery and handover

Final deliverables, source code, and documentation are transferred with IP confirmation at project close.

Engagement model, scope, and milestones are agreed in writing before production begins, reducing ambiguity throughout the project.

Game development outsourcing deliverables

Game development outsourcing deliverables overview

Game-Ace can deliver the source code, art assets, documentation, and ongoing support required to turn your outsourcing brief into a release-ready game product.

  1. Game build or production output. Release-ready builds or agreed production deliverables based on engagement scope.
  2. Source code and assets. All engineering output and art assets in agreed formats with version control history.
  3. QA reports. Functional, regression, and platform test reports for all agreed target platforms.
  4. Art source files. PSD, Maya, ZBrush, and Substance Painter project files for all art deliverables.
  5. Production documentation. GDD contributions, technical specifications, and sprint delivery reports.
  6. IP transfer confirmation. Written IP transfer as specified in the engagement contract at project close.
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How Game-Ace Developed an MMO Game — Hexagonium

  • Whenever you outsource games to us, we dedicate ourselves to them and try our best to get the ball rolling. This was the case with Hexagonium, a cross-platform MMO game where players need to fight for the right to build their castles inside a vast digital world. So you can be confident that your game is in the right hands as we outsource game development of supreme quality.
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They Trust Us 

Testimonials 

Stuart lewis smith avatar
Stuart Lewis-Smith Senior Vice President at GSN Games

GSN Games is one of the global leaders in mobile social casino games.

Program-Ace and GSN Games have been working closely together on the development of several online games.

Alexandre martel avatar
Alexandre Martel 3Mind Games, CEO

Game-Ace’s support was integral to the success of this project. Without them, the client wouldn’t have been able to complete the work on time.

They were responsive and their work was high quality – the client rarely had to share constructive criticism.

Ralf baumann avatar
Ralf Baumann WHOW Games GmbH, COOv

Game-Ace has successfully integrated with the in-house development team and has earned more responsibility as the engagement has prospered.

By quickly adapting to a sophisticated technology stack, they have helped to increase product quality and reduce an extensive task backlog.

Frequently asked questions

Outsourcing gives access to specialist skills without the cost and time of permanent hiring, lets you scale capacity up or down per project, and reduces risk on genres or platforms outside your current in-house expertise.

Three models are available. Full-cycle outsourcing covers the complete production lifecycle with managed delivery and agreed milestones. Co-development assigns specific features or phases to the outsourcing partner while your team handles the rest. Team extension embeds dedicated specialists directly into your pipeline under your direction. Model selection depends on your internal capacity and how much you want to delegate.

Integration is handled at onboarding: the outsourced team is set up in your version control, project management tools, and communication systems. Sprint cadence, review checkpoints, and reporting format are agreed before production begins. For team extension engagements, specialists are embedded in your sprint cycles and operate under your tech lead or art director direction.

Outsourcing cost depends on several factors that are defined before a quote is provided:
  • Engagement model: Team extension is priced per specialist per month. Full-cycle projects are quoted as a fixed scope after reviewing the GDD or concept brief.
  • Discipline mix: Developer and senior artist rates differ. A team with multiple disciplines has a blended rate based on the staffing plan.
  • Project scope and duration: Longer engagements and larger teams reduce the effective per-unit cost across the project.
An estimate is produced after reviewing your scope, preferred model, and timeline. Projects are not quoted without a brief or reference scope to avoid inaccurate numbers.

Team assembly typically takes 1–2 weeks after scope and contract sign-off. For team extension engagements where specific specialists are identified, onboarding to your tools and systems takes an additional 3–5 business days. Full-cycle productions begin with a discovery and GDD review sprint before full team capacity is activated.

NDA is signed before any project details are shared. The engagement contract specifies full IP transfer of all source code, art assets, and deliverables to the client at project close. Game-Ace retains no rights to use, publish, or repurpose any project output. Transfer is documented and confirmed in writing as part of project close.
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