Hire Unity developers

For studios building mobile, PC, VR, or cross-platform games, Game-Ace provides dedicated Unity developers in C# with URP and Addressables experience. Engagement models include Team Extension and project-based delivery, with developers joining your existing sprint and pipeline. Game-Ace is a Unity Certified developer with NDA and full IP transfer standard across every engagement.

Hire Unity developers
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What our Unity developers can do for you

Full-cycle Unity game development services

Full-cycle Unity game development

We manage end-to-end Unity production: concept, GDD, art, C# engineering, backend integration, QA, and platform submission. Covers mobile, PC, console, and WebGL builds from a single Unity project.

Mobile game development with Unity for iOS and Android

Mobile game development with Unity

We build iOS and Android games in Unity, covering casual, mid-core, and social titles with cross-platform compatibility, in-app purchase integration, analytics, and ad network setup.

Multiplayer game development with Unity networking

Multiplayer and online game development

Our developers implement multiplayer systems in Unity Netcode, Photon, or Mirror with dedicated server architecture, matchmaking, and Unity Gaming Services for lobby and relay.

Cross-platform Unity game development for multiple platforms

Cross-platform Unity development

Single Unity codebase delivering to iOS, Android, PC, PlayStation, Xbox, Nintendo Switch, and WebGL simultaneously. Platform-specific build configurations, input remapping, and certification support are included.

AR and VR game development with Unity XR

AR and VR Unity development

We develop AR applications and VR experiences using Unity's XR Interaction Toolkit, targeting Meta Quest, Pico, HTC Vive, PSVR2, and ARKit and ARCore for mobile AR.

Unity co-development and team extension service

Co-development and Team Extension

Our Unity developers join your team for defined systems or production phases: UI, multiplayer backend, Addressables pipelines, shader work, or performance optimisation. We operate within your sprint and code review workflow.

Quick facts about Game-Ace

2005 Founded

More than two decades in game development.

120+ Specialists

In-house production team across key disciplines.

200+ Games

Delivered across selected game genres.

Why studios choose dedicated Unity developers

Dedicated Unity developers integrate into your pipeline rather than requiring a separate vendor relationship. They join your stand-ups, use your version control, and work within your sprint structure. This differs from freelancers who split capacity across projects and from full outsourcing where you hand off an entire scope. Game-Ace Team Extension is the right model when you need specific engineering capacity without hiring headcount permanently.

Unity developer engagements we support

Game-Ace Unity developers join at any production stage: pre-production architecture, mid-production feature development, or late-stage optimisation and platform certification. Common engagements include one or two developers for a defined system (UI, multiplayer, asset streaming), scaling capacity during production peaks, or taking a complete feature module under co-development. We are Unity Certified with in-house experience across mobile, PC, and VR builds.

Need Unity developers for your game project? Share your platform targets and timeline. We will match you with the right engineers and provide rates.
Request Unity Developers

Benefits of hiring Unity developers at Game-Ace

Here's what makes Game-Ace the right choice for Unity developer staffing:

  1. Unity Certified in-house developers. Game-Ace holds Unity Certification. Developers are proficient in C#, URP, HDRP, Addressables, and Unity's networking stack.
  2. Cross-platform expertise. Our developers have shipped games on iOS, Android, PC, PlayStation, Xbox, Nintendo Switch, Meta Quest, and WebGL from a single Unity codebase.
  3. Flexible engagement models. Team Extension for ongoing capacity, Co-Development for defined system ownership, and full-cycle delivery for studios without an in-house Unity team.
  4. Pipeline integration without disruption. Developers connect to your repository, task tracker, and communication channels. Sprint cadence and code review standards follow your conventions.
  5. NDA and full IP transfer. All source code, Unity project files, and technical documentation transfer to the client at engagement close.
Unity benefits

Cost of hiring Unity developers

Hiring a dedicated Unity developer from Game-Ace starts from €5,000 per month, with senior profiles usually around €6,500–€8,500 depending on seniority and scope. Project-based Unity development is quoted on scope, platform targets, and milestone structure. Engagements are invoiced monthly with a defined notice period.

You Can Hire Unity Game Developers
For Any Genre

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Arcade games

Action rpg games icon

Action & RPG games

Racing games icon

Racing games

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Casino & Card games

Sport games icon

Sport games

Adventure games icon

Adventure games

Our clients trust us

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How we onboard Unity developers

1.
Requirements review

We review your game type, target platforms, Unity version, and team structure to define the developer profile and required expertise.

2.
Candidate selection

Our team shortlists Game-Ace in-house Unity developers based on your platform targets, specialisation needs, and available capacity.

3.
Technical interview

You interview shortlisted developers. We provide portfolio samples, code examples, and project references. A C# coding task is available on request.

4.
Engagement setup

Contract, NDA, and onboarding documentation are finalised. We align on repository access, sprint cadence, and communication workflow before the start date.

5.
Codebase onboarding

The developer reviews your project architecture, existing code, and asset pipeline. An initial task confirms integration before full sprint velocity begins.

6.
Production

The developer works within your sprint structure with agreed deliverables, code review cycles, and direct client communication throughout the engagement.

Typical time from requirements to first code commit is 2–3 weeks.

What you get when you hire Unity developers at Game-Ace

Unity development deliverables and code handover package

Each Game-Ace Unity engagement delivers production-ready C# code within the client's agreed pipeline and review standards.

  1. C# source code and Unity project files. Committed to your repository in agreed branch structure with code review standards matching your project.
  2. Platform build packages. Verified builds for all agreed platforms with passing CI tests and certification documentation where required.
  3. Integration and system documentation. Architecture notes, API documentation, and integration guides for developed features, delivered per sprint or milestone.
  4. Unity profiler and performance reports. CPU, GPU, and memory profiling results with optimisation notes for shipped features targeting performance budgets.
  5. Asset and shader packages. URP or HDRP material assets, shaders, and Addressables configuration committed to your version control system.
  6. Post-engagement handover. Final knowledge transfer session, repository cleanup, and documentation review at engagement close.
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How Game-Ace Developed Cricket Manager – a Unity Game:

  • As the name suggests, Cricket Manager is a game that allows players to train bowlers and manage the finances of a personal stadium. In this game, you have an opportunity to run a thriving cricket club. Interestingly, as an MMO sports simulator, it endows players with a feeling of belonging to a sports community, competing with others for the title of the best cricket manager.
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They Trust Us 

Testimonials 

Stuart lewis smith avatar
Stuart Lewis-Smith Senior Vice President at GSN Games

GSN Games is one of the global leaders in mobile social casino games.

Program-Ace and GSN Games have been working closely together on the development of several online games.

Alexandre martel avatar
Alexandre Martel 3Mind Games, CEO

Game-Ace’s support was integral to the success of this project. Without them, the client wouldn’t have been able to complete the work on time.

They were responsive and their work was high quality – the client rarely had to share constructive criticism.

Ralf baumann avatar
Ralf Baumann WHOW Games GmbH, COOv

Game-Ace has successfully integrated with the in-house development team and has earned more responsibility as the engagement has prospered.

By quickly adapting to a sophisticated technology stack, they have helped to increase product quality and reduce an extensive task backlog.

Hiring Unity developers: Frequently asked questions

Game-Ace assigns dedicated Unity developers as in-house employees with consistent hours, production continuity, and NDA as standard. Freelancers typically split capacity across multiple clients, which affects response times and deep familiarity with your codebase. For productions with recurring Unity work or tight pipeline integration, a dedicated developer produces more predictable velocity and code quality than a freelance arrangement.

Our developers have shipped Unity projects on iOS, Android, PC (Windows and macOS), PlayStation 4 and 5, Xbox Series, Nintendo Switch, Meta Quest, and WebGL. Each platform has specific build configurations, performance profiles, and certification requirements. Multi-platform builds are scoped at project start to identify which targets share a rendering path and which require separate optimisation passes.

Monthly Unity developer pricing depends on seniority. Mid-level rates start from €3,800/month. Senior developers with multiplayer, XR, or performance specialisation range from €5,000–€7,000/month. Team Extension contracts are month-to-month after an initial ramp period.

Integration follows your existing workflow. Practical setup covers:
  • Source control: Git, Git LFS, or Perforce with your branch naming conventions.
  • Task tracking: Jira, Hansoft, ClickUp, or any tracker your studio uses.
  • Communication: Slack, Teams, or Discord based on your preference and time zone overlap.
  • Build pipeline: alignment with Unity Build Automation, Jenkins, or GitHub Actions so our branches compile cleanly in your CI.
The onboarding period (typically 1–2 weeks) covers access setup, architecture review, and a small initial task. After that, the developer operates at full sprint velocity within your team structure.

Team Extension suits studios that need additional Unity capacity within an existing project and pipeline. Project-based delivery suits studios that want to hand off a defined scope with fixed deliverables. Co-development suits modular outsourcing of a specific system or feature module with agreed handover milestones.

All source code, Unity project files, asset packages, and technical documentation transfer to the client at engagement close under NDA. Game-Ace retains no licences or rights. Third-party Asset Store licences are documented before purchase and their terms reviewed at handover to confirm there are no transfer restrictions.
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