Test scope, device matrix, and bug reporting format are agreed in writing before the first build is received.
For studios needing dedicated QA capacity, Game-Ace provides game testers across functional, regression, and performance testing on mobile, PC, and browser. Hired testers integrate into your sprint cycle with your bug tracker, test plans, and acceptance criteria, finding game-systems bugs that automated checks miss. NDA is standard.
Hire game testers
More than two decades in game development.
In-house production team across key disciplines.
Delivered across selected game genres.
Hired game testers work from your test plans or help build them if none exist. Test cases are written against your GDD or feature specifications. Bugs are logged in your tracker with agreed severity classification, reproduction steps, and build reference. Sprint integration means testers run regression cycles on each new build without needing separate coordination overhead.
Live service games and iGaming products have QA requirements that go beyond standard functional testing: RNG distribution validation, payout logic verification, regulatory compliance checks, and high-frequency regression cycles tied to rapid release cadences. Game-Ace testers with iGaming experience understand these requirements and can be matched to engagements where this coverage is needed.
Sprint-integrated QA coverage with game production context, not just script execution.
Hiring a dedicated game tester from Game-Ace starts from €3,000 per month for manual QA. Automated QA engineers and senior testers with platform certification or performance testing expertise start from €5,500 per month. Short-term milestone engagements for pre-launch crunch periods are quoted by scope, platform count, and duration.
Arcade games
Action & RPG games
Racing games
Casino & Card games
Sport games
Adventure games
Target platforms, testing types, sprint cadence, and bug tracker setup are confirmed. A tester profile is agreed before candidate selection begins.
Testers are matched to your platform and genre based on prior testing experience, device coverage, and seniority. Profiles are shared for review.
NDA is signed before any build or project access is granted. Secure access to your build pipeline and bug tracker is configured.
Testers review your GDD, existing test cases, and acceptance criteria. If test plans are incomplete, testers help build them from feature specifications.
Testers run regression, functional, and platform QA cycles per build. Bug reports are logged in your tracker with agreed severity and reproduction format.
Weekly QA summary reports cover test coverage, open bug counts by severity, and blockers. Engagement continues or scales based on milestone requirements.
Test scope, device matrix, and bug reporting format are agreed in writing before the first build is received.
Every Game-Ace game tester engagement delivers structured QA output committed to the client's tracker every sprint, with platform coverage reports at each milestone.
GSN Games is one of the global leaders in mobile social casino games.
Program-Ace and GSN Games have been working closely together on the development of several online games.
Game-Ace’s support was integral to the success of this project. Without them, the client wouldn’t have been able to complete the work on time.
They were responsive and their work was high quality – the client rarely had to share constructive criticism.
Game-Ace has successfully integrated with the in-house development team and has earned more responsibility as the engagement has prospered.
By quickly adapting to a sophisticated technology stack, they have helped to increase product quality and reduce an extensive task backlog.