Infinite Escape

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Infinite Escape — endless runner game prototype

The endless runner project focuses on creating a sci-fi themed game with a dynamic tunnel environment and automated tile-based logic for obstacle generation. Unreal Engine's Blueprints system enables rapid prototyping without deep programming knowledge. Free assets, including the character model, animations, and environmental effects, were carefully selected to match the sci-fi atmosphere. This streamlined development process transforms asset-heavy game creation into a more accessible task.

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Core Gameplay Mechanics

The core mechanics of this endless runner revolve around constant forward motion and lane-based obstacle navigation. Players control a character running through a dynamically generated tunnel, avoiding obstacles by switching lanes, jumping, or sliding. The game progressively increases in difficulty by speeding up the pace and adding more complex obstacles.

Using Unreal Engine’s Character Movement Component, lateral movement and responsive controls are smoothly integrated. Key interactions, such as jumping over barriers or dodging obstacles, are designed to feel intuitive and fluid. A scoring system rewards players based on distance and successful obstacle avoidance, driving replayability and player engagement. Notably, the prototype can be played on various platforms, including PC, Xbox X/S, and PS5.

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Distinctive Features of The Infinite Escape

The prototype showcases several distinctive features that enhance gameplay experience and technical performance, distinguishing it from standard endless runner games.

  1. Dynamic tile-based environment. The game's procedural tile system ensures a continuously extending tunnel with non-repeating obstacle placement, keeping gameplay fresh and unpredictable.
  2. Lane-based obstacle navigation. Players can switch between three lanes, each offering different obstacles and challenges, increasing the complexity and strategic element of movement.
  3. Customizable difficulty scaling. The game's speed and obstacle patterns adjust based on player progress, providing a progressively more challenging experience.
  4. Integrated character animations. Smooth skeletal animations using Unreal Engine’s default system create lifelike movements for jumping, sliding, and dodging obstacles.
  5. Optimized visual and environmental effects. The use of lighting, fog, and post-processing filters enhances the visual appeal while maintaining high performance across various platforms.

Game Environment

Endless runner game environment 1
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Technology Stack

The Infinite Escape was developed using Unreal Engine, leveraging its Blueprints visual scripting system for efficient game logic creation without extensive coding. Assets and models were sourced from Unreal Marketplace, offering a sci-fi theme with a pre-rigged character model.

The project incorporates Unreal Engine's Character Movement Component for smooth player controls and lane-based navigation. Unreal's advanced rendering features optimized lighting, fog, and environmental effects. Level of Detail (LOD) and baked lighting techniques were applied to improve performance. This tech stack allowed rapid development, balancing high-quality visuals with efficient performance across multiple platforms.

Game Video

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Results

The project successfully delivered a functional and visually appealing prototype with the following achievements:

  1. A fully dynamic tunnel environment with procedural obstacle generation was built.
  2. Player-controlled lane-switching mechanics were designed.
  3. Character animations, including jumping and sliding, were integrated and optimized for performance.
  4. VFX, lighting, and environmental elements were fine-tuned to create a sci-fi atmosphere.
  5. The game’s performance was optimized, maintaining smooth frame rates across multiple platforms without compromising visual quality.
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