Typical time from brief to first sprint output is 1 to 2 weeks.
Game-Ace provides dedicated PC game developers for studios shipping desktop titles to Steam and direct distribution. Engineers work in Unity and Unreal Engine, target Windows, macOS, and Linux from a shared codebase, and validate every build on a real PC matrix. Engagements run from single developer hires to full PC production teams covering engineering, performance work, and Steam submission.
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More than two decades in game development.
In-house production team across key disciplines.
Delivered across selected game genres.
PC development is a wide hardware target. The same build runs on minimum-spec laptops with integrated graphics through to enthusiast desktops with high-end GPUs, and Steam Deck adds a separate handheld profile on top. Game-Ace PC engineers profile against this hardware range during production rather than only at submission. Steam submission, store metadata, and Steam Deck verification are planned from the start so release does not become a separate scramble at the end of the production timeline.
Clients hire individual PC engineers, mixed Unity or Unreal pods, or full PC production teams on a dedicated monthly basis. Teams plug into your Jira, Git, and CI pipeline from day one of the engagement. NDA and IP transfer are signed before any repository or build pipeline access. Game-Ace can also extend the engagement with art, QA, and storefront submission capacity from the same studio when the project needs full PC pipeline coverage.
Game-Ace PC engineers ship desktop titles validated across the PC hardware range, not only on developer reference machines.
Hiring a dedicated PC game developer from Game-Ace starts from €5,000 per month for a mid-level Unity or Unreal engineer, with senior profiles usually around €6,500–€8,500 depending on seniority. Senior PC specialists with shipped Steam credits and Steam Deck verification experience are priced higher. Full PC production teams are quoted per scope.
Arcade games
Action & RPG games
Racing games
Casino & Card games
Sport games
Adventure games
We review the engine, target PC hardware range, storefront, and timeline to define the seniority profile and engineering mix the project needs.
We identify PC engineers from our in-house team whose shipped titles match the engine, genre, and Steam submission profile of the project.
Shortlisted engineers are evaluated on code samples, performance profiling discipline, and prior Steam submission experience against the target hardware range.
Client reviews shortlisted candidates with portfolio and technical notes provided. Interviews are scheduled at the client's preferred cadence.
Engagement terms, deliverable schedule, and communication setup are agreed. NDA and IP transfer are signed before any repository or build pipeline access.
Engineers join the client's sprint cadence with weekly deliverables and milestone builds validated on the target PC hardware range and Steam Deck.
Typical time from brief to first sprint output is 1 to 2 weeks.
Game-Ace PC developer engagements deliver PC-specific source code committed to the client's repository, Steamworks integration configuration, build automation, and full IP transfer at engagement close.
GSN Games is one of the global leaders in mobile social casino games.
Program-Ace and GSN Games have been working closely together on the development of several online games.
Game-Ace’s support was integral to the success of this project. Without them, the client wouldn’t have been able to complete the work on time.
They were responsive and their work was high quality – the client rarely had to share constructive criticism.
Game-Ace has successfully integrated with the in-house development team and has earned more responsibility as the engagement has prospered.
By quickly adapting to a sophisticated technology stack, they have helped to increase product quality and reduce an extensive task backlog.