Prototype KPI results define the full production go decision, keeping development investment proportional to validated market potential.
Match-3 production requires prototype validation against current market KPIs before full production is committed. Game-Ace develops match-3 games for iOS, Android, and browser, delivering core mechanic design, level pipeline setup, and publisher-ready builds across every stage from concept to live ops. All source code and assets transfer to the client.
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More than two decades in game development.
In-house production team across key disciplines.
Delivered across selected game genres.
Match-3 economics depend on hitting Day 1 and Day 7 retention targets. A mechanic that does not reach these benchmarks should fail at prototype stage, not after a full production cycle. Game-Ace validates core mechanics against current chart KPIs before committing to full production. Prototypes cover one core interaction and 10–15 test levels, sufficient to measure early retention signals before further investment.
Match-3 games require hundreds of levels with consistent difficulty curves, pacing variety, and event content. Setting up a scalable level pipeline early prevents the content bottleneck that typically appears in the second half of a match-3 production. Game-Ace establishes the pipeline and tooling during pre-production so the content team can operate at full capacity throughout the full level count.
Prototype validation, scalable level pipeline, and publisher-ready analytics from a single production team.
A match-3 game at Game-Ace starts from €60,000 for a focused initial release with core mechanics and a level set. Titles with custom backend, social features, and cross-platform delivery typically range from €100,000–€250,000+. Pricing depends on level count, art complexity, and monetisation requirements.
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Core mechanic concept validated against chart data and category KPIs before prototype work begins.
Playable prototype with 10–15 test levels validated for Day 1 retention and session length before full production is committed.
Scalable level creation framework, difficulty balance tooling, and content pipeline configuration established during pre-production.
Core mechanics, art, animation, backend, and monetisation built out from the validated prototype in sprint cycles.
Device matrix QA, performance profiling across iOS and Android targets, and store compliance testing before submission.
Soft launch monitoring, A/B test execution, and live ops content update delivery for post-launch retention and revenue improvement.
Prototype KPI results define the full production go decision, keeping development investment proportional to validated market potential.
Game-Ace delivers a publisher-ready match-3 game with analytics integration, live ops infrastructure, level authoring tools, and source code transferred at project close.
GSN Games is one of the global leaders in mobile social casino games.
Program-Ace and GSN Games have been working closely together on the development of several online games.
Game-Ace’s support was integral to the success of this project. Without them, the client wouldn’t have been able to complete the work on time.
They were responsive and their work was high quality – the client rarely had to share constructive criticism.
Game-Ace has successfully integrated with the in-house development team and has earned more responsibility as the engagement has prospered.
By quickly adapting to a sophisticated technology stack, they have helped to increase product quality and reduce an extensive task backlog.