Blog — Unity

October 17, 2024
Unity 6 explained: GPU Resident Drawer, STP upscaler, DOTS/Entities 1.3, mobile GPU gains, migration path, and when to upgrade from 2022 LTS.
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December 29, 2023
Rapid game development with Unity: Hub templates, Asset Store packages, Prefab Variants, Addressables, CI pipelines, and when the rapid approach fits.
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December 22, 2023
Unity 2D vs 3D: when to pick each, cost and timeline drivers, team composition, and real Game-Ace production cases.
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December 21, 2023
What are the best game engines? Game-Ace reviews the leading game engines that are used for different types of games.
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December 21, 2023
Unity vs Unreal, head-to-head: scripting, rendering, licensing, mobile fit, and team fit compared for studios picking an engine for a new game project.
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November 8, 2023
How to pick a Unity development studio: team roles, engagement models, pricing benchmarks, IP terms, cross-platform breadth, QA and LiveOps.
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November 3, 2023
As an experienced Unity game development studio, Game-Ace delves into the importance of optimization in Unity, uncovers common bottlenecks, and provides actionable techniques to enhance your game's performance.
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October 20, 2023
Learn how to make a multiplayer game in Unity: frameworks, hosting, Netcode for GameObjects, Photon Fusion, Relay, cross-play, cost, and Game-Ace delivery.
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September 29, 2023
There has been a lot of rumor regarding Unity’s pricing model. This post sheds light on everything.
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September 26, 2023
Unlock the secrets to choosing the perfect game engine in our comprehensive game engine comparison. Make informed decisions for your project's success.
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September 25, 2023
Explore game development software for creating captivating games. Find the best tools, engines, and kits to boost your game-making journey.
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July 24, 2023
This article will examine why Unity is used for mobile games and what developers go through in such projects.
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