Blog — Game Development

March 17, 2025
Serious games for training and learning: instructional design, VR delivery, xAPI and LMS integration, ROI measurement, and production tech stack.
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March 12, 2025
Building a profitable online casino platform requires a strong foundation in technology, licensing, and player engagement. A well-structured platform ensures smooth operations, regulatory compliance, and long-term growth.
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February 25, 2025
Selecting the right provider for interactive learning and engagement strategies requires an understanding of available solutions.
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January 22, 2025
Gamification in learning: motivation theory, mechanics that work, standards (xAPI, LTI 1.3, WCAG), compliance, EdTech patterns, and production cost.
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January 14, 2025
Creating a battle royale game demands a clear, well-defined approach to game mechanics, design, and player engagement.
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December 13, 2024
Practical guide to building racing games that ship: sub-genres, engine physics, monetisation, production challenges, and Game-Ace project cases.
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November 22, 2024
Shooter games explained: sub-genre map, FPS vs TPS production differences, netcode, engine fit, and how Game-Ace scopes a shooter game project.
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November 12, 2024
A step-by-step guide to how to make a game app: GDD, prototype, engine choice, team model, testing, store submission, ASO, and monetization.
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November 7, 2024
Character rigging forms a crucial part of the animation process in video game development.
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October 23, 2024
A guide to gamification in education: mechanics, self-determination theory, age-appropriate design, accessibility, measurement, cost, and real EdTech patterns.
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October 9, 2024
A producer guide to mobile arcade games: subgenres, core loop design, session length, monetization, retention, LiveOps, and cost benchmarks.
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September 10, 2024
Video game remakes explained: remake vs remaster vs port, IP rights, engine migration to Unity 6 or UE5, art re-authoring, QA scope, cost, and timelines.
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