Blog — Game Development

January 18, 2023
How to make a cross-platform game: engine choice, build pipeline, input rework, store submission, and team scope for Unity, Unreal, and HTML5 releases.
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January 9, 2023
A B2B guide to the best game companies in Chicago, from NetherRealm and Jackbox to Iron Galaxy, plus outsourcing options for Chicago teams.
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January 8, 2023
Game development companies in Seattle: the anchor studio cluster, studio types, outsourcing patterns, talent pipeline, and out-of-town partner fit.
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November 29, 2022
We’ll share the most curious insights from the Oculus game development market and provide information on how to create a commercially successful VR game.
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August 23, 2022
Oculus Quest game development for the full Meta Quest lineup: Meta XR SDK, Unity vs Unreal, mixed reality, performance targets, and Horizon Store submission.
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August 10, 2022
In order to figure out the particularities of using Unreal Engine to produce Android games, you are welcome to explore this article containing the essential information on the subject.
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July 17, 2022
Build a VR game in Unity end to end: OpenXR setup, XR Interaction Toolkit, URP rendering, Quest and PSVR2 packaging, and store submission.
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June 28, 2022
VR games in Unreal Engine: setup, OpenXR and MetaXR, Quest 3 and PSVR2 targets, rendering, performance, hand tracking, and store submission.
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June 9, 2022
A post-hype guide to metaverse game development: platform landscape, custom client vs UGC platform, core systems, monetisation, and cost benchmarks.
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November 30, 2021
Cross-platform mobile game development covers iOS, Android, and WebGL from a single codebase. Guide to engines, cost savings, build automation, and QA.
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October 21, 2021
A reference guide to mobile game development time by game type: hyper-casual, casual, mid-core, RPG, MMO, and iGaming, with phase and compression detail.
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October 7, 2021
A production guide to multiplayer mobile game development: netcode, server topology, SDKs, matchmaking, anti-cheat, LiveOps, and cost benchmarks.
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