Blog — Mobile Games

October 7, 2021
A production guide to multiplayer mobile game development: netcode, server topology, SDKs, matchmaking, anti-cheat, LiveOps, and cost benchmarks.
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June 14, 2021
How to make an iPhone game in Unity end to end: iOS build, Metal, URP, IAP, ATT, TestFlight, and App Store submission steps.
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March 25, 2021
Playable ads for mobile UA: formats, network specs (Google Ads, Meta, MRAID), production workflow, cost benchmarks, and conversion insights.
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January 14, 2021
How to make a profitable mobile game: unit economics, genre economics, monetization mix, retention benchmarks, soft launch, UA channels, and publisher choice.
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September 11, 2020
Porting games to Android and iOS: technical blockers, porting-direction cost bands, App Store and Google Play submission, and production timeline.
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May 25, 2020
The good news is that we can offer you a general mobile game development price range for projects of different scopes and list some things that impact the total sum.
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April 1, 2020
Facebook Instant Games development guide: platform status, SDK stack, size budget, monetization, entry points, and cost planning for studios.
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November 20, 2019
A production guide to mobile sports games: sub-genres, monetisation, tech stack, cost benchmarks, retention drivers, and Game-Ace case studies.
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August 5, 2019
Whether you’re looking for ideas to invest in your next Unity Android game or simply want to discover new games for you to play, this list of Android games made in Unity is for you.
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September 28, 2017
Each day, companies all over the world that provide gamedev services receive multiple inquiries regarding the game development cost: different game genres, platforms, with GDD ready or just ideas in mind… They have one thing in common - people always want to know the numbers...
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July 18, 2017
A stage-by-stage guide to the mobile game development process: discovery, prototype, production, alpha, beta, soft launch, global launch, and LiveOps.
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