As we gear up for Gamescom 2024, we’re excited to announce that Game-Ace will be represented by our dynamic Business Development Managers, Anastasiia Tkachuk and Hugo Freitas.
Creating a single-player video game requires more than just engaging gameplay and compelling graphics. A well-developed game backend is essential for a seamless experience.
Procedural generation serves as a critical tool for game development, offering a way to automate the creation of vast, detailed environments and elements.
Game UX design has become a critical element in the gaming industry, ensuring that players receive visually appealing experiences and intuitive gameplay.
We offer insights into the evolving world of game genres. We created a curated list that delves into the most relevant video game categories today, providing valuable knowledge for enthusiasts and industry professionals alike.
Immerse in social sports gaming with daily prediction challenges, dynamic leaderboards, collectible avatars, and skill-based progression powered by Firebase and PlayFab.
TEAM SIZE: game designer, producer, 2 Unity developers, UI/UX designer, 2D artist, PM, QA
Infinite Escape is an endless runner prototype featuring a sci-fi dynamic tunnel, customizable difficulty, and smooth animations, developed using Unreal Engine for multiple platforms.
TEAM SIZE: 2 developers, 3D artist and QA
TECH STACK: Unreal Engine, Blueprints visual scripting system, C++
Star Archer VR is a virtual reality game created by Game-Ace’ specialists. It was built using Unreal Engine 4 and is meant to be enjoyed on Oculus Quest 1/2 headsets.
TEAM SIZE: 1 UE developer, 1 3D artist, QA, PM
TECH STACK: Unreal Engine, Oculus SDK, Autodesk 3ds Max
Maya Slots is an online cross-platform slot machine game that captures the essence of Ancient Maya culture with high-quality artwork and smooth gameplay.
TEAM SIZE: full-stack developer, 2 2D artists, animator, PM, QA
TECH STACK: Cocos2D, HTML5, JavaScript, After Effects, Photoshop