Blog — Game Design

August 26, 2021
A game design document (GDD) turns an idea into a production plan. Learn what to include, tools to use, and how a GDD supports outsourced game development.
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June 29, 2021
A practical guide to effective game UI covering HUD design, menus, diegetic UI, mobile and controller layouts, accessibility, and style guides.
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May 11, 2021
A production guide to immersive game design: the five immersion layers, VR vs flat-screen, production pipeline, and cost benchmarks.
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February 10, 2021
Game art outsourcing explained: disciplines, engagement models, vetting checklist, pipeline stages, QA checks, IP terms, and pricing benchmarks per asset.
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November 20, 2020
If you want to know more about the most popular types of art in this niche and how we make it, you have come to the right place.
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April 29, 2020
A production guide to hyper-casual game mechanics: 8 mechanic families, control and monetisation fit, prototyping funnel, and cost and timeline.
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January 28, 2020
Video game concept art explained: types, pipeline from thumbnails to paintover, styles, tools, handover to 3D, cost, timelines, and how AI fits in.
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February 28, 2018
Visual perception is the major factor when it comes to perceiving a person in real life, however, games are not an exception.
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January 16, 2018
A quick guide as to what are the best routes when it comes to making addictive gameplay mechanics without implementing a money-grabbing paywall.
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November 10, 2017
Game monetization for console and PC covers premium, F2P plus MTX, battle pass, subscription, Early Access, DLC, and LiveOps. Model selection guide.
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