Unreal Engine for mobile games covers UE5 renderer choice, Nanite and Lumen limits, build size, iOS and Android packaging, and when Unity is a better pick.
Learn how to create video game art end to end, from concept and 2D or 3D asset production to rigging, animation, and engine handover in Unity or Unreal.
In this article, we’ve described the main stages of the video game testing and highlighted some helpful tips from professional experience. We also look at how game testing services can make the process easier for game development companies and publishers.
A B2B playbook for mobile game outsourcing: engagement models, vetting, timeline, cost and regional pricing, IP terms, risks, and procurement checklist.
This article will tell you about the average price of concept art development services in different countries. Moreover, we’ll advise you on the most reliable and profitable game art outsourcing company that will help to make your game stunning.
Designed as a browser-based financial literacy game, the project combined structured quiz mechanics with animated 2D assets, turning education into a polished interactive experience.
Immerse in social sports gaming with daily prediction challenges, dynamic leaderboards, collectible avatars, and skill-based progression powered by Firebase and PlayFab.
TEAM SIZE: game designer, producer, 2 Unity developers, UI/UX designer, 2D artist, PM, QA
Infinite Escape is an endless runner prototype featuring a sci-fi dynamic tunnel, customizable difficulty, and smooth animations, developed using Unreal Engine for multiple platforms.
TEAM SIZE: 2 developers, 3D artist and QA
TECH STACK: Unreal Engine, Blueprints visual scripting system, C++
Star Archer VR is a virtual reality game created by Game-Ace’ specialists. It was built using Unreal Engine 4 and is meant to be enjoyed on Oculus Quest 1/2 headsets.
TEAM SIZE: 1 UE developer, 1 3D artist, QA, PM
TECH STACK: Unreal Engine, Oculus SDK, Autodesk 3ds Max
Maya Slots is an online cross-platform slot machine game that captures the essence of Ancient Maya culture with high-quality artwork and smooth gameplay.
TEAM SIZE: full-stack developer, 2 2D artists, animator, PM, QA
TECH STACK: Cocos2D, HTML5, JavaScript, After Effects, Photoshop