Cross-platform mobile game development covers iOS, Android, and WebGL from a single codebase. Guide to engines, cost savings, build automation, and QA.
A practical guide to game economy design: currency systems, sinks and sources, seven economy models compared, gacha, battle-pass, NFT/Web3, and live-ops tuning.
A production guide to testing VR games, motion sickness metrics, Meta Quest certification, cross-headset compatibility, and QA cycles used by Game-Ace.
A reference guide to mobile game development time by game type: hyper-casual, casual, mid-core, RPG, MMO, and iGaming, with phase and compression detail.
A production guide to game environment modeling: modular vs monolithic approaches, polycount budgets, LOD chains, the full pipeline, and tools studios use.
A game design document (GDD) turns an idea into a production plan. Learn what to include, tools to use, and how a GDD supports outsourced game development.
Designed as a browser-based financial literacy game, the project combined structured quiz mechanics with animated 2D assets, turning education into a polished interactive experience.
Immerse in social sports gaming with daily prediction challenges, dynamic leaderboards, collectible avatars, and skill-based progression powered by Firebase and PlayFab.
TEAM SIZE: game designer, producer, 2 Unity developers, UI/UX designer, 2D artist, PM, QA
Infinite Escape is an endless runner prototype featuring a sci-fi dynamic tunnel, customizable difficulty, and smooth animations, developed using Unreal Engine for multiple platforms.
TEAM SIZE: 2 developers, 3D artist and QA
TECH STACK: Unreal Engine, Blueprints visual scripting system, C++
Star Archer VR is a virtual reality game created by Game-Ace’ specialists. It was built using Unreal Engine 4 and is meant to be enjoyed on Oculus Quest 1/2 headsets.
TEAM SIZE: 1 UE developer, 1 3D artist, QA, PM
TECH STACK: Unreal Engine, Oculus SDK, Autodesk 3ds Max
Maya Slots is an online cross-platform slot machine game that captures the essence of Ancient Maya culture with high-quality artwork and smooth gameplay.
TEAM SIZE: full-stack developer, 2 2D artists, animator, PM, QA
TECH STACK: Cocos2D, HTML5, JavaScript, After Effects, Photoshop